Research



Whilst research is the collective term for the work I'll be putting up on this page, it'll be split up into two main parts; they being Institutions and Audiences. 

Institutions will be the more diverse, and will cover a broader variety of topics. It'll mainly be looking at various smartphone and app game related issues and facts, such as addiction, advertising of app games and similar topics. Audiences will be less factual and more opinionated, less independent and more socially orientated. As such the topics will be interviews, talking with other people and getting general views from potential app game consumers. 

I'll add post links gradually to this page as I make different posts, or you can access them from the pages bar above this post. And also note that I'll include the Research button from the homepage onto each post so you can easily navigate back here to look at more things.

Take your pick:

Audiences:

App Game Consumption Questionnaire (For Public Use)

Questionnaire Results Analysis

Individual's Opinions on App Games

Institutions:

Addiction and the Conventions of Addictive App Games

The Different Varieties of Advertising

App Game Advertising

App Game Platforms and Touch-Screen Technology

Theories on Gameplay and Game Design

Advertising Regulation and Advertising in the Present Day

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